Add character-based chat bubble system with new directory structure
- Implement 5:1 ratio comic-style chat bubbles with character images - Create modular design with character-specific assets - Organize assets in /characters/{name}/ directories - Add fallback system using Example character - Support both speech and thought bubble types - Maintain backward compatibility with style parameter 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
parent
34bd7e44e6
commit
e0d54bd1b6
115
Generator.md
Normal file
115
Generator.md
Normal file
@ -0,0 +1,115 @@
|
||||
# SillyBubble Image Generator - Design Document
|
||||
|
||||
## Component Architecture
|
||||
|
||||
The SillyBubble image generator creates comic-style chat visualizations with a modular component system. The final image has a 5:1 width-to-height ratio, composed of layered elements.
|
||||
|
||||
### Core Components
|
||||
|
||||
1. **Background Layer**
|
||||
- Full 5:1 ratio base image for setting style/mood
|
||||
- Can be themed (e.g., fantasy, sci-fi, cozy, etc.)
|
||||
- Provides consistent canvas for all other elements
|
||||
|
||||
2. **Character Layer (Chibi)**
|
||||
- Positioned on the left side of the image
|
||||
- Various character images with different expressions/poses
|
||||
- Takes approximately 20% of the total width
|
||||
- Named by character (e.g., "bianca.png", "ruby.png")
|
||||
|
||||
3. **Bubble Layer**
|
||||
- Semi-transparent speech bubble
|
||||
- Positioned to the right of the character
|
||||
- Includes a pointer/tail connecting to the character
|
||||
- Takes approximately 70% of the total width
|
||||
- Various styles (rounded, square, cloud, thought, etc.)
|
||||
|
||||
4. **Text Layer**
|
||||
- Dynamically rendered text content
|
||||
- Positioned within the bubble boundaries
|
||||
- Supports word-wrapping and styling
|
||||
- Font options compatible with the overall theme
|
||||
|
||||
## Implementation Approach
|
||||
|
||||
### File Structure and Naming Convention
|
||||
```
|
||||
/characters/ - Main directory for all characters
|
||||
/Example/ - Example character (fallback)
|
||||
background.png - Background image
|
||||
character.png - Character image
|
||||
speech.png - Speech bubble
|
||||
thought.png - Thought bubble
|
||||
/Bianca/ - Another character
|
||||
background.png - Background image
|
||||
character.png - Character image
|
||||
speech.png - Speech bubble
|
||||
thought.png - Thought bubble
|
||||
/fonts/*.ttf - Font files
|
||||
```
|
||||
|
||||
Each character has their own directory containing all assets. If a specific character's asset is missing, the system will fall back to the Example character's corresponding asset.
|
||||
|
||||
### Image Dimensions
|
||||
- Total Image: 2000×400px (5:1 ratio)
|
||||
- Background: Full 2000×400px canvas
|
||||
- Character: ~400×400px (20% of width)
|
||||
- Bubble: ~1400×300px (70% of width)
|
||||
- Text Area: ~1300×250px (inside bubble)
|
||||
- Remaining 10% (200px width) for margins and spacing
|
||||
|
||||
### Parameter System
|
||||
The enhanced image.php will accept:
|
||||
- `q`: Text content (required)
|
||||
- `character`: Character to use (e.g., "bianca") - if not provided, defaults to "Example"
|
||||
- `bubble_type`: "speech" or "thought" (defaults to "speech")
|
||||
- `style`: Legacy parameter, can be used instead of character parameter
|
||||
|
||||
**Backward Compatibility**:
|
||||
- If only `style` is provided (no `character`), the script will use the style value as the character name
|
||||
- This ensures the SillyTavern extension doesn't need modification
|
||||
|
||||
### Image Composition Process
|
||||
1. Load or create background layer (full canvas)
|
||||
2. Check if character exists and overlay on left side
|
||||
3. Position and overlay appropriate bubble template
|
||||
4. Calculate text boundaries within bubble
|
||||
5. Render text with proper wrapping and styling
|
||||
6. Output final composed image
|
||||
|
||||
### Dynamic Bubble Generation
|
||||
- If no bubble template exists, dynamically draw a bubble
|
||||
- Support both template-based and on-the-fly bubble generation
|
||||
- Ensure proper connection between character and bubble
|
||||
|
||||
## Visual Representation
|
||||
|
||||
```
|
||||
FINAL COMPOSITION (5:1 ratio):
|
||||
+--------------------------------------------------------------------------------------+
|
||||
| |
|
||||
| +--------+ +--------------------------------------------------------------+ |
|
||||
| | | | | |
|
||||
| | CHIBI |<---+ TEXT CONTENT | |
|
||||
| | | | | |
|
||||
| +--------+ +--------------------------------------------------------------+ |
|
||||
| |
|
||||
+--------------------------------------------------------------------------------------+
|
||||
```
|
||||
|
||||
## Feature Roadmap
|
||||
|
||||
1. **Basic Implementation**
|
||||
- Support for character-based styling
|
||||
- Simple bubble positioning
|
||||
- Proper text wrapping
|
||||
|
||||
2. **Enhanced Features**
|
||||
- Multiple character positions (left/right)
|
||||
- Various bubble styles
|
||||
- Expression selection for characters
|
||||
|
||||
3. **Advanced Features**
|
||||
- Multiple characters in one image
|
||||
- Animated GIF output option
|
||||
- Theme-based text styling
|
BIN
characters/Example/background.png
Normal file
BIN
characters/Example/background.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 3.3 KiB |
BIN
characters/Example/character.png
Normal file
BIN
characters/Example/character.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 4.1 KiB |
BIN
characters/Example/speech.png
Normal file
BIN
characters/Example/speech.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 4.0 KiB |
BIN
characters/Example/thought.png
Normal file
BIN
characters/Example/thought.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 7.2 KiB |
394
image.php
394
image.php
@ -2,12 +2,14 @@
|
||||
/**
|
||||
* SillyBubble Image Generator
|
||||
*
|
||||
* This script generates chat bubble images from text.
|
||||
* It takes a 'q' parameter for the text content and an optional 'style' parameter.
|
||||
* This script generates comic-style chat bubble images with characters.
|
||||
* It supports character-based styling with speech or thought bubbles.
|
||||
*
|
||||
* Usage:
|
||||
* image.php?q=Hello+World
|
||||
* image.php?q=Hello+World&style=modern
|
||||
* image.php?q=Hello+World&character=Example
|
||||
* image.php?q=Hello+World&character=Example&bubble_type=thought
|
||||
* image.php?q=Hello+World&style=Example (legacy style parameter maps to character)
|
||||
*/
|
||||
|
||||
// Set content type to PNG image
|
||||
@ -15,97 +17,301 @@ header('Content-Type: image/png');
|
||||
|
||||
// Get parameters
|
||||
$text = isset($_GET['q']) ? urldecode($_GET['q']) : 'No text provided';
|
||||
$character = isset($_GET['character']) ? $_GET['character'] : 'Example';
|
||||
$bubble_type = isset($_GET['bubble_type']) ? $_GET['bubble_type'] : 'speech';
|
||||
$style = isset($_GET['style']) ? $_GET['style'] : 'default';
|
||||
|
||||
// Define styles
|
||||
// If style parameter is used but no character is specified, use style as character name
|
||||
if (!isset($_GET['character']) && isset($_GET['style']) && $style != 'default') {
|
||||
$character = $style;
|
||||
}
|
||||
|
||||
// Validate bubble_type - only 'speech' or 'thought' allowed
|
||||
if ($bubble_type != 'speech' && $bubble_type != 'thought') {
|
||||
$bubble_type = 'speech';
|
||||
}
|
||||
|
||||
// Define canvas dimensions (5:1 ratio)
|
||||
$canvasWidth = 2000;
|
||||
$canvasHeight = 400;
|
||||
$charWidth = 400; // 20% of canvas width
|
||||
$bubbleWidth = 1400; // 70% of canvas width
|
||||
$bubbleMargin = 100; // 5% margin on each side
|
||||
$bubblePadding = 50; // Padding inside the bubble
|
||||
|
||||
// Define legacy styles for backward compatibility
|
||||
$styles = [
|
||||
'default' => [
|
||||
'bg_color' => [245, 245, 245],
|
||||
'text_color' => [50, 50, 50],
|
||||
'border_color' => [200, 200, 200],
|
||||
'padding' => 20,
|
||||
'rounded' => 15,
|
||||
'font_size' => 14,
|
||||
'max_width' => 600,
|
||||
'line_height' => 20,
|
||||
'font' => __DIR__ . '/fonts/arial.ttf', // Adjust path as needed
|
||||
'font_size' => 24, // Increased for higher resolution
|
||||
'line_height' => 30,
|
||||
'font' => __DIR__ . '/fonts/NotoSans-Regular.ttf',
|
||||
],
|
||||
'modern' => [
|
||||
'bg_color' => [66, 133, 244],
|
||||
'text_color' => [255, 255, 255],
|
||||
'border_color' => [59, 120, 220],
|
||||
'padding' => 20,
|
||||
'rounded' => 20,
|
||||
'font_size' => 14,
|
||||
'max_width' => 600,
|
||||
'line_height' => 20,
|
||||
'font' => __DIR__ . '/fonts/arial.ttf', // Adjust path as needed
|
||||
'font_size' => 24,
|
||||
'line_height' => 30,
|
||||
'font' => __DIR__ . '/fonts/NotoSans-Regular.ttf',
|
||||
],
|
||||
'retro' => [
|
||||
'bg_color' => [255, 204, 102],
|
||||
'text_color' => [51, 51, 51],
|
||||
'border_color' => [204, 153, 0],
|
||||
'padding' => 20,
|
||||
'rounded' => 5,
|
||||
'font_size' => 14,
|
||||
'max_width' => 600,
|
||||
'line_height' => 20,
|
||||
'font' => __DIR__ . '/fonts/arial.ttf', // Adjust path as needed
|
||||
'font_size' => 24,
|
||||
'line_height' => 30,
|
||||
'font' => __DIR__ . '/fonts/NotoSans-Regular.ttf',
|
||||
],
|
||||
'minimal' => [
|
||||
'bg_color' => [255, 255, 255],
|
||||
'text_color' => [0, 0, 0],
|
||||
'border_color' => [220, 220, 220],
|
||||
'padding' => 15,
|
||||
'rounded' => 0,
|
||||
'font_size' => 14,
|
||||
'max_width' => 600,
|
||||
'line_height' => 20,
|
||||
'font' => __DIR__ . '/fonts/arial.ttf', // Adjust path as needed
|
||||
'font_size' => 24,
|
||||
'line_height' => 30,
|
||||
'font' => __DIR__ . '/fonts/NotoSans-Regular.ttf',
|
||||
],
|
||||
];
|
||||
|
||||
// Use default style if specified style doesn't exist
|
||||
if (!isset($styles[$style])) {
|
||||
$style = 'default';
|
||||
}
|
||||
// Set default styling
|
||||
$config = [
|
||||
'bg_color' => [245, 245, 245],
|
||||
'text_color' => [50, 50, 50],
|
||||
'border_color' => [200, 200, 200],
|
||||
'font_size' => 24,
|
||||
'line_height' => 30,
|
||||
'font' => __DIR__ . '/fonts/NotoSans-Regular.ttf',
|
||||
];
|
||||
|
||||
// Get style settings
|
||||
$config = $styles[$style];
|
||||
// Ensure required directories exist
|
||||
$dirs = [
|
||||
__DIR__ . '/characters/Example',
|
||||
__DIR__ . '/fonts'
|
||||
];
|
||||
|
||||
// Check for fonts directory and create if it doesn't exist
|
||||
$fontsDir = __DIR__ . '/fonts';
|
||||
if (!is_dir($fontsDir)) {
|
||||
mkdir($fontsDir, 0755, true);
|
||||
foreach ($dirs as $dir) {
|
||||
if (!is_dir($dir)) {
|
||||
mkdir($dir, 0755, true);
|
||||
}
|
||||
}
|
||||
|
||||
// Fallback to a built-in font if the specified font file doesn't exist
|
||||
if (!file_exists($config['font'])) {
|
||||
// Try to find any TTF font in the fonts directory
|
||||
$foundFont = false;
|
||||
if (is_dir($fontsDir)) {
|
||||
$fontFiles = glob($fontsDir . '/*.ttf');
|
||||
if (!empty($fontFiles)) {
|
||||
$config['font'] = $fontFiles[0];
|
||||
$foundFont = true;
|
||||
}
|
||||
}
|
||||
|
||||
// If no TTF font found, use built-in font
|
||||
if (!$foundFont) {
|
||||
$fontFiles = glob(__DIR__ . '/fonts/*.ttf');
|
||||
if (!empty($fontFiles)) {
|
||||
$config['font'] = $fontFiles[0];
|
||||
} else {
|
||||
$config['use_builtin_font'] = true;
|
||||
}
|
||||
}
|
||||
|
||||
// Create a temporary image to calculate text dimensions
|
||||
$tempImage = imagecreatetruecolor(100, 100);
|
||||
$textColor = imagecolorallocate($tempImage, $config['text_color'][0], $config['text_color'][1], $config['text_color'][2]);
|
||||
// Create the canvas
|
||||
$canvas = imagecreatetruecolor($canvasWidth, $canvasHeight);
|
||||
|
||||
// Set default white background
|
||||
$whiteColor = imagecolorallocate($canvas, 255, 255, 255);
|
||||
imagefill($canvas, 0, 0, $whiteColor);
|
||||
|
||||
// Set text color
|
||||
$textColor = imagecolorallocate($canvas, $config['text_color'][0], $config['text_color'][1], $config['text_color'][2]);
|
||||
|
||||
// Function to get image path with fallback to Example
|
||||
function getAssetPath($assetType, $character) {
|
||||
// Primary path in character's directory
|
||||
$primaryPath = __DIR__ . '/characters/' . $character . '/' . $assetType . '.png';
|
||||
|
||||
// Fallback to Example character
|
||||
$fallbackPath = __DIR__ . '/characters/Example/' . $assetType . '.png';
|
||||
|
||||
return file_exists($primaryPath) ? $primaryPath : $fallbackPath;
|
||||
}
|
||||
|
||||
// Check for and load the background image
|
||||
$backgroundPath = getAssetPath('background', $character);
|
||||
$backgroundLoaded = false;
|
||||
|
||||
if (file_exists($backgroundPath)) {
|
||||
$backgroundImage = imagecreatefrompng($backgroundPath);
|
||||
if ($backgroundImage) {
|
||||
// Resize if needed
|
||||
$bgWidth = imagesx($backgroundImage);
|
||||
$bgHeight = imagesy($backgroundImage);
|
||||
|
||||
// Copy background to canvas, resizing if necessary
|
||||
imagecopyresampled($canvas, $backgroundImage, 0, 0, 0, 0, $canvasWidth, $canvasHeight, $bgWidth, $bgHeight);
|
||||
imagedestroy($backgroundImage);
|
||||
$backgroundLoaded = true;
|
||||
}
|
||||
}
|
||||
|
||||
// If no background was loaded, use a solid color background
|
||||
if (!$backgroundLoaded) {
|
||||
// Use legacy style background color if it exists
|
||||
if (isset($styles[$style])) {
|
||||
$bgColor = imagecolorallocate($canvas,
|
||||
$styles[$style]['bg_color'][0],
|
||||
$styles[$style]['bg_color'][1],
|
||||
$styles[$style]['bg_color'][2]
|
||||
);
|
||||
} else {
|
||||
$bgColor = imagecolorallocate($canvas, 245, 245, 245); // Default light gray
|
||||
}
|
||||
imagefilledrectangle($canvas, 0, 0, $canvasWidth-1, $canvasHeight-1, $bgColor);
|
||||
}
|
||||
|
||||
// Check for and load the character image
|
||||
$characterPath = getAssetPath('character', $character);
|
||||
$characterLoaded = false;
|
||||
|
||||
if (file_exists($characterPath)) {
|
||||
$characterImage = imagecreatefrompng($characterPath);
|
||||
if ($characterImage) {
|
||||
// Enable alpha blending
|
||||
imagesavealpha($characterImage, true);
|
||||
|
||||
// Calculate position (center vertically, align left)
|
||||
$charWidth = imagesx($characterImage);
|
||||
$charHeight = imagesy($characterImage);
|
||||
$charX = $bubbleMargin;
|
||||
$charY = ($canvasHeight - $charHeight) / 2;
|
||||
|
||||
// Copy character to canvas
|
||||
imagecopy($canvas, $characterImage, $charX, $charY, 0, 0, $charWidth, $charHeight);
|
||||
imagedestroy($characterImage);
|
||||
$characterLoaded = true;
|
||||
}
|
||||
}
|
||||
|
||||
// Check for and load the bubble image
|
||||
$bubblePath = getAssetPath($bubble_type, $character);
|
||||
$bubbleLoaded = false;
|
||||
|
||||
if (file_exists($bubblePath)) {
|
||||
$bubbleImage = imagecreatefrompng($bubblePath);
|
||||
if ($bubbleImage) {
|
||||
// Enable alpha blending
|
||||
imagesavealpha($bubbleImage, true);
|
||||
|
||||
// Calculate position (center vertically, align right of character)
|
||||
$bubbleWidth = imagesx($bubbleImage);
|
||||
$bubbleHeight = imagesy($bubbleImage);
|
||||
$bubbleX = $charWidth + $bubbleMargin * 2;
|
||||
$bubbleY = ($canvasHeight - $bubbleHeight) / 2;
|
||||
|
||||
// Copy bubble to canvas
|
||||
imagecopy($canvas, $bubbleImage, $bubbleX, $bubbleY, 0, 0, $bubbleWidth, $bubbleHeight);
|
||||
imagedestroy($bubbleImage);
|
||||
$bubbleLoaded = true;
|
||||
}
|
||||
}
|
||||
|
||||
// If no bubble was loaded, draw a simple bubble
|
||||
if (!$bubbleLoaded) {
|
||||
// Calculate bubble dimensions and position
|
||||
$bubbleX = $charWidth + $bubbleMargin * 2;
|
||||
$bubbleY = $canvasHeight * 0.1;
|
||||
$bubbleWidth = $canvasWidth - $bubbleX - $bubbleMargin;
|
||||
$bubbleHeight = $canvasHeight * 0.8;
|
||||
|
||||
// Determine bubble style based on legacy styles if available
|
||||
if (isset($styles[$style])) {
|
||||
$bubbleBgColor = imagecolorallocate($canvas,
|
||||
$styles[$style]['bg_color'][0],
|
||||
$styles[$style]['bg_color'][1],
|
||||
$styles[$style]['bg_color'][2]
|
||||
);
|
||||
$bubbleBorderColor = imagecolorallocate($canvas,
|
||||
$styles[$style]['border_color'][0],
|
||||
$styles[$style]['border_color'][1],
|
||||
$styles[$style]['border_color'][2]
|
||||
);
|
||||
} else {
|
||||
$bubbleBgColor = imagecolorallocate($canvas, 245, 245, 245); // Default light gray
|
||||
$bubbleBorderColor = imagecolorallocate($canvas, 200, 200, 200); // Default gray border
|
||||
}
|
||||
|
||||
// Draw bubble based on type
|
||||
if ($bubble_type == 'thought') {
|
||||
// Draw a thought bubble (rounded rectangle with smaller circles)
|
||||
$radius = 40;
|
||||
|
||||
// Main bubble
|
||||
imagefilledrectangle($canvas, $bubbleX + $radius, $bubbleY, $bubbleX + $bubbleWidth - $radius, $bubbleY + $bubbleHeight, $bubbleBgColor);
|
||||
imagefilledrectangle($canvas, $bubbleX, $bubbleY + $radius, $bubbleX + $bubbleWidth, $bubbleY + $bubbleHeight - $radius, $bubbleBgColor);
|
||||
|
||||
// Corners
|
||||
imagefilledarc($canvas, $bubbleX + $radius, $bubbleY + $radius, $radius * 2, $radius * 2, 180, 270, $bubbleBgColor, IMG_ARC_PIE);
|
||||
imagefilledarc($canvas, $bubbleX + $bubbleWidth - $radius, $bubbleY + $radius, $radius * 2, $radius * 2, 270, 360, $bubbleBgColor, IMG_ARC_PIE);
|
||||
imagefilledarc($canvas, $bubbleX + $radius, $bubbleY + $bubbleHeight - $radius, $radius * 2, $radius * 2, 90, 180, $bubbleBgColor, IMG_ARC_PIE);
|
||||
imagefilledarc($canvas, $bubbleX + $bubbleWidth - $radius, $bubbleY + $bubbleHeight - $radius, $radius * 2, $radius * 2, 0, 90, $bubbleBgColor, IMG_ARC_PIE);
|
||||
|
||||
// Draw small circles leading to character
|
||||
$circleCount = 3;
|
||||
$startX = $bubbleX - 20;
|
||||
$startY = $bubbleY + $bubbleHeight/2 + 20;
|
||||
|
||||
for ($i = 0; $i < $circleCount; $i++) {
|
||||
$circleRadius = 15 - ($i * 4);
|
||||
$circleX = $startX - ($i * 30);
|
||||
$circleY = $startY + ($i * 20);
|
||||
imagefilledellipse($canvas, $circleX, $circleY, $circleRadius*2, $circleRadius*2, $bubbleBgColor);
|
||||
imageellipse($canvas, $circleX, $circleY, $circleRadius*2, $circleRadius*2, $bubbleBorderColor);
|
||||
}
|
||||
|
||||
// Border
|
||||
imagerectangle($canvas, $bubbleX + $radius, $bubbleY, $bubbleX + $bubbleWidth - $radius, $bubbleY + $bubbleHeight, $bubbleBorderColor);
|
||||
imagerectangle($canvas, $bubbleX, $bubbleY + $radius, $bubbleX + $bubbleWidth, $bubbleY + $bubbleHeight - $radius, $bubbleBorderColor);
|
||||
imagearc($canvas, $bubbleX + $radius, $bubbleY + $radius, $radius * 2, $radius * 2, 180, 270, $bubbleBorderColor);
|
||||
imagearc($canvas, $bubbleX + $bubbleWidth - $radius, $bubbleY + $radius, $radius * 2, $radius * 2, 270, 360, $bubbleBorderColor);
|
||||
imagearc($canvas, $bubbleX + $radius, $bubbleY + $bubbleHeight - $radius, $radius * 2, $radius * 2, 90, 180, $bubbleBorderColor);
|
||||
imagearc($canvas, $bubbleX + $bubbleWidth - $radius, $bubbleY + $bubbleHeight - $radius, $radius * 2, $radius * 2, 0, 90, $bubbleBorderColor);
|
||||
|
||||
} else {
|
||||
// Draw a speech bubble (rounded rectangle with a pointer)
|
||||
$radius = 40;
|
||||
|
||||
// Main bubble
|
||||
imagefilledrectangle($canvas, $bubbleX + $radius, $bubbleY, $bubbleX + $bubbleWidth - $radius, $bubbleY + $bubbleHeight, $bubbleBgColor);
|
||||
imagefilledrectangle($canvas, $bubbleX, $bubbleY + $radius, $bubbleX + $bubbleWidth, $bubbleY + $bubbleHeight - $radius, $bubbleBgColor);
|
||||
|
||||
// Corners
|
||||
imagefilledarc($canvas, $bubbleX + $radius, $bubbleY + $radius, $radius * 2, $radius * 2, 180, 270, $bubbleBgColor, IMG_ARC_PIE);
|
||||
imagefilledarc($canvas, $bubbleX + $bubbleWidth - $radius, $bubbleY + $radius, $radius * 2, $radius * 2, 270, 360, $bubbleBgColor, IMG_ARC_PIE);
|
||||
imagefilledarc($canvas, $bubbleX + $radius, $bubbleY + $bubbleHeight - $radius, $radius * 2, $radius * 2, 90, 180, $bubbleBgColor, IMG_ARC_PIE);
|
||||
imagefilledarc($canvas, $bubbleX + $bubbleWidth - $radius, $bubbleY + $bubbleHeight - $radius, $radius * 2, $radius * 2, 0, 90, $bubbleBgColor, IMG_ARC_PIE);
|
||||
|
||||
// Draw pointer
|
||||
$pointerX = [$bubbleX, $bubbleX - 40, $bubbleX];
|
||||
$pointerY = [$bubbleY + $bubbleHeight/2 - 40, $bubbleY + $bubbleHeight/2, $bubbleY + $bubbleHeight/2 + 40];
|
||||
imagefilledpolygon($canvas, $pointerX, $pointerY, 3, $bubbleBgColor);
|
||||
|
||||
// Border
|
||||
imagerectangle($canvas, $bubbleX + $radius, $bubbleY, $bubbleX + $bubbleWidth - $radius, $bubbleY + $bubbleHeight, $bubbleBorderColor);
|
||||
imagerectangle($canvas, $bubbleX, $bubbleY + $radius, $bubbleX + $bubbleWidth, $bubbleY + $bubbleHeight - $radius, $bubbleBorderColor);
|
||||
imagearc($canvas, $bubbleX + $radius, $bubbleY + $radius, $radius * 2, $radius * 2, 180, 270, $bubbleBorderColor);
|
||||
imagearc($canvas, $bubbleX + $bubbleWidth - $radius, $bubbleY + $radius, $radius * 2, $radius * 2, 270, 360, $bubbleBorderColor);
|
||||
imagearc($canvas, $bubbleX + $radius, $bubbleY + $bubbleHeight - $radius, $radius * 2, $radius * 2, 90, 180, $bubbleBorderColor);
|
||||
imagearc($canvas, $bubbleX + $bubbleWidth - $radius, $bubbleY + $bubbleHeight - $radius, $radius * 2, $radius * 2, 0, 90, $bubbleBorderColor);
|
||||
|
||||
// Pointer border
|
||||
imagepolygon($canvas, $pointerX, $pointerY, 3, $bubbleBorderColor);
|
||||
}
|
||||
}
|
||||
|
||||
// Set text area dimensions
|
||||
$textAreaX = $bubbleX + $bubblePadding;
|
||||
$textAreaY = $bubbleY + $bubblePadding;
|
||||
$textAreaWidth = $bubbleWidth - ($bubblePadding * 2);
|
||||
$textAreaHeight = $bubbleHeight - ($bubblePadding * 2);
|
||||
|
||||
// Word wrap the text
|
||||
$words = explode(' ', $text);
|
||||
$lines = [];
|
||||
$currentLine = '';
|
||||
$maxWidth = $config['max_width'] - (2 * $config['padding']);
|
||||
$maxWidth = $textAreaWidth;
|
||||
|
||||
foreach ($words as $word) {
|
||||
$testLine = $currentLine . ' ' . $word;
|
||||
@ -130,92 +336,22 @@ if ($currentLine !== '') {
|
||||
$lines[] = $currentLine;
|
||||
}
|
||||
|
||||
// Calculate image dimensions
|
||||
$lineCount = count($lines);
|
||||
if (isset($config['use_builtin_font'])) {
|
||||
$lineHeight = imagefontheight(5);
|
||||
$textHeight = $lineHeight * $lineCount;
|
||||
|
||||
// Find the longest line to determine width
|
||||
$textWidth = 0;
|
||||
foreach ($lines as $line) {
|
||||
$lineWidth = imagefontwidth(5) * strlen($line);
|
||||
$textWidth = max($textWidth, $lineWidth);
|
||||
}
|
||||
} else {
|
||||
$lineHeight = $config['line_height'];
|
||||
$textHeight = $lineHeight * $lineCount;
|
||||
|
||||
// Find the longest line to determine width
|
||||
$textWidth = 0;
|
||||
foreach ($lines as $line) {
|
||||
$bbox = imagettfbbox($config['font_size'], 0, $config['font'], $line);
|
||||
$lineWidth = $bbox[2] - $bbox[0];
|
||||
$textWidth = max($textWidth, $lineWidth);
|
||||
}
|
||||
}
|
||||
|
||||
// Add padding to dimensions
|
||||
$imgWidth = min($config['max_width'], $textWidth + (2 * $config['padding']));
|
||||
$imgHeight = $textHeight + (2 * $config['padding']);
|
||||
|
||||
// Create the bubble image
|
||||
$image = imagecreatetruecolor($imgWidth, $imgHeight);
|
||||
|
||||
// Allocate colors
|
||||
$bgColor = imagecolorallocate($image, $config['bg_color'][0], $config['bg_color'][1], $config['bg_color'][2]);
|
||||
$borderColor = imagecolorallocate($image, $config['border_color'][0], $config['border_color'][1], $config['border_color'][2]);
|
||||
$textColor = imagecolorallocate($image, $config['text_color'][0], $config['text_color'][1], $config['text_color'][2]);
|
||||
|
||||
// Fill background
|
||||
imagefill($image, 0, 0, $bgColor);
|
||||
|
||||
// Draw rounded rectangle (if rounded corners are requested)
|
||||
if ($config['rounded'] > 0) {
|
||||
// Draw filled rectangle
|
||||
imagefilledrectangle($image, 0, 0, $imgWidth - 1, $imgHeight - 1, $bgColor);
|
||||
|
||||
// Draw rounded corners - basic simulation for rounded corners
|
||||
// This could be improved with proper arc drawing
|
||||
$r = $config['rounded'];
|
||||
|
||||
// Top left corner
|
||||
imagefilledarc($image, $r, $r, $r * 2, $r * 2, 180, 270, $bgColor, IMG_ARC_PIE);
|
||||
|
||||
// Top right corner
|
||||
imagefilledarc($image, $imgWidth - $r - 1, $r, $r * 2, $r * 2, 270, 360, $bgColor, IMG_ARC_PIE);
|
||||
|
||||
// Bottom left corner
|
||||
imagefilledarc($image, $r, $imgHeight - $r - 1, $r * 2, $r * 2, 90, 180, $bgColor, IMG_ARC_PIE);
|
||||
|
||||
// Bottom right corner
|
||||
imagefilledarc($image, $imgWidth - $r - 1, $imgHeight - $r - 1, $r * 2, $r * 2, 0, 90, $bgColor, IMG_ARC_PIE);
|
||||
|
||||
// Draw border
|
||||
imagerectangle($image, 0, 0, $imgWidth - 1, $imgHeight - 1, $borderColor);
|
||||
} else {
|
||||
// Draw simple rectangle
|
||||
imagefilledrectangle($image, 0, 0, $imgWidth - 1, $imgHeight - 1, $bgColor);
|
||||
imagerectangle($image, 0, 0, $imgWidth - 1, $imgHeight - 1, $borderColor);
|
||||
}
|
||||
|
||||
// Draw text
|
||||
$y = $config['padding'];
|
||||
$y = $textAreaY + $config['font_size']; // Start position for text
|
||||
foreach ($lines as $line) {
|
||||
if (isset($config['use_builtin_font'])) {
|
||||
// Use built-in font (less nice but always available)
|
||||
imagestring($image, 5, $config['padding'], $y, $line, $textColor);
|
||||
imagestring($canvas, 5, $textAreaX, $y, $line, $textColor);
|
||||
$y += imagefontheight(5);
|
||||
} else {
|
||||
// Use TrueType font (nicer but requires font file)
|
||||
imagettftext($image, $config['font_size'], 0, $config['padding'], $y + $config['font_size'], $textColor, $config['font'], $line);
|
||||
$y += $lineHeight;
|
||||
imagettftext($canvas, $config['font_size'], 0, $textAreaX, $y, $textColor, $config['font'], $line);
|
||||
$y += $config['line_height'];
|
||||
}
|
||||
}
|
||||
|
||||
// Output the image
|
||||
imagepng($image);
|
||||
imagepng($canvas);
|
||||
|
||||
// Clean up
|
||||
imagedestroy($image);
|
||||
imagedestroy($tempImage);
|
||||
imagedestroy($canvas);
|
Loading…
x
Reference in New Issue
Block a user